Civilization 4 Beyond The Sword For Mac

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This is the latest official patch for the Mac release of Sid Meier's Civilization IV: Beyond the Sword. Read More Download 'Civ4BTS3.19.dmg' (177.35MB). This is the latest official patch for the Macintosh release of Sid Meier's Civilization IV - Beyond the Sword. Buy Civilization IV Beyond the Sword (Mac) as a Steam Key. Sid Meier’s Civilization IV: Beyond the Sword focuses on the late-game time periods and delivers 12 challenging and decidedly different scenarios created by the development team at Firaxis Games. Sid Meier’s Civilization IV: Beyond the Sword includes 10 new civilizations, 16 new. Civilization IV: Beyond the Sword Windows, Mac game. Civ IV: Beyond the Sword will also include ten new civilizations, sixteen new leaders, five new wonders, and a variety of new units that will offer even more fun and exciting ways for players to expand their civilization's power as they strive for world domination. And a variety of.

Civ IV: Beyond the Sword will also include ten new civilizations, sixteen new leaders, five new wonders, and a variety of new units that will offer even more fun and exciting ways for players to expand their civilization's power as they strive for world domination.

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$9.99

Region restrictions

This game has world-wide activation. No known region restrictions in effect.
Release Date7/15/2014
GenreStrategy
PublisherAspyr Media
DRMSteam
LanguagesEnglish

Description

Sid Meier's Civilization IV®: Beyond the Sword is the second expansion pack for Civilization IV - the 2005 PC Game of the Year that has become a worldwide hit. The expansion focuses on the time periods after the invention of gunpowder and delivers 11 unique and challenging scenarios created by the development team at Firaxis as well as esteemed members of the Civ Community. Civ IV: Beyond the Sword also includes ten new civilizations, sixteen new leaders, five new wonders, and a variety of new units that offer even more fun and exciting ways for players to expand their civilization's power as they strive for world domination.

Features:

  • Expanded Epic Game: Adds a massive increase of new units, buildings, and technologies to the epic game with a tremendous amount of effort focused on the late game.
  • New Game Scenarios: 11 new scenarios custom-designed by the team at Firaxis and some members of the Civ Fan Community.
  • New Civilizations: 10 new civilizations, such as Portugal, Babylonians, and Netherlands and their associated unique units and buildings.
  • More Civilization Leaders: Sixteen new leaders, both for the new civilizations as well as additional leaders for existing civilizations, including Hammurabi of the Babylonians, Abraham Lincoln of the United States, and Sitting Bull of the Native Americans.
  • Corporations: A new game feature similar to religion allows players to found companies and spread them throughout the world. Each corporation provides benefits in exchange for certain resources.
  • Espionage: Now available earlier in the game, this feature offers players many new ways to spy on opponents, stir citizen unrest and defend government secrets.
  • Events: New random events - such as natural disasters and pleas for help or demands from their citizens - challenge players with obstacles that must be overcome for their civilization to prosper.
  • New Wonders: Five new wonders await discovery, including the Statue of Zeus, Cristo Redentor, the Shwedagon Paya, and the Mausoleum of Maussollos.
  • Expanded Space Victory: Winning the race to Alpha Centauri will now require more strategic planning and tactical decision making.
  • Apostolic Palace: The United Nations is available earlier in the game, providing a way to win a diplomatic victory earlier. In addition, new resolutions expand the available diplomatic options.
  • Advanced Starts: A major fan request, this new feature enables players to 'buy' components of a custom-tailored empire and begin play in the later part of the game, allowing one to experience many of the new features of the expansion in a shorter amount of time.
  • Advanced AI: The greatly-enhanced AI now relies more on smart play and less on handicap bonuses to remain competitive, providing a more consistent challenge throughout the course of the game, both economically and militarily. The ways in which the AI attempt to achieve victory have also been expanded.

Requirements

MinimumSupportedMac OS X10.11 *Download the MacGameStore App to compare your Mac's information in real-time.
Get the Mac App
* Not compatible with: 10.15+
CPU TypeIntel Mac Only
CPU Speed2 GHz
Drive Space3.5 GB
Video (ati)ATI Radeon X1600 *
* Unsupported Video Cards: ATI Radeon X1300
* Unsupported Video Cards: NVIDIA Quadro FX 4500
* Unsupported Video Cards: Intel GMA 900, Intel GMA 950, Intel GMA X3100, Intel HD Graphics

Civilization 4 Beyond The Sword For Mac Full

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    Proceed to the Civ4 Downloads Database

    Enter the Civ4 Creation & Customization Forum

    Sword

    Below, you can read an overview about installing, downloading, and creating mods.

    Customizing Civilization IV

    Civilization IV brought about an unprecedented level of customization, easily earning the role of the most flexible and modification-friendly title in the Civilization series. This is great news for those of you who feel that the core game is lacking or too repetitive, as it means that user-created content can provide new life and enjoyment. From simple modifications that alter the graphics or add a new civilization, to more complex overhauls of the entire game, Civilization IV has seen it all, and below you can find out how to download, install, and create custom content. For more detailed discussion and resources, check out the Creation & Customization forum!

    Types of Mods

    There is a wide variety of user-created modifications available, briefly explained as follows:

    Modpacks: These generally bundle multiple additions together from the following categories, often adding new graphics as well as changing the gameplay. Some focus on a particular timeperiod (e.g. Ancient Rome, the Industrial Revolution), others on the entire length of history (from Stone Age to Future Age), while others still cover a particular theme (fantasy, sci-fi, etc).

    Mod components: Less comprehensive that modpacks, these usually contain simple interface or gameplay changes and do not alter the core game as much. Examples include components that keep track of units’ wins and losses and others that add features like immigration, civil wars, and more.

    Graphic mods, new units, and new civilizations: This type of content usually modifies the interface or graphics of the game, leaving the mechanics unchanged. Popular mods include things that alter the terrain to make it more Earth-like and ones that create a more user-friendly interface.

    Civilization 4 Beyond The Sword Mac Download Free

    Scenarios, maps, and map scripts: Maps are, unsurprisingly, files that allow you to play a game of Civ4 in a premade setting. The most popular ones are Earth maps that place civilizations in historically-accurate locations and mimic reality. Scenarios are like maps, except that they contain preplaced units and cities, may have mod-like rule changes and custom content, and take place over a particular period of time. Map scripts, like the standard map scripts included with the game (Continents, Archipelago, etc.) allow for unique, randomly-generated maps.

    Utilities: These are out-of-game tools that make modding or playing the game easier, simplifying the process of, say, installing mods or creating map files.

    Keep in mind when downloading mods (explained in the next section) the amount to which you are willing to change the game mechanics. While things like maps and map scripts will not alter the gameplay, modpacks and scenarios can change the game rules dramatically. Experimentation to determine your personal preferences is best!

    Downloading Files

    All types of mods and content can be downloaded from the Civilization IV File Database, which organizes files by type (scenario, map, mod, etc). Almost all of the files there are ZIPs, a file type that can be opened using a program like 7-Zip, which is free. After finding a file or mod that you would like to use, simply download the ZIP or RAR file to your Desktop. You can then open it to extract the mod’s files from the compressed folder.

    Note that mods for Civ4 (without expansions) are not compatible with Warlords (the first expansion) or Beyond the Sword (the second expansion). In fact, mods are not backwards- or forwards-compatible, though they can be converted from one game to another with some work. Also, when downloading mods, be sure that, in addition to the right game, they were created for the right patch level (you can find yours out in-game by selecting Advanced and then About This Build). You can always download the right patch from the Patch & Updates category of the database.

    Installing Mods

    Nearly all mods can be installed relatively easily, without any technical work. First, navigate to your C:Program FilesFiraxis GamesCivilization4, but NOT to the ../My Documents/My Games/ folder. Then, depending on which game you’re playing, open either directly the mods folder, Warlords, or Beyond the Sword folder. In all three cases, open the MODS subfolder. After you download the mod’s ZIP file, extract the mod’s main folder (almost always named the title of the mod) to this MODS directory.

    Once in game, select from the Main Menu Advanced and then Load a Mod. Choose the mod from the list of mods available, and just wait for the game to restart, as it needs to load the changed game files. Then you’re all set! If you encounter problems, read this thread to double-check your procedure.

    In some cases, mods will require a non-standard installation. In this event, you can find detailed instructions either from a readme file in the mod’s folder or from the mod’s thread on the forums. Even more lengthy and comprehensive instructions can be seen in the Tutorials & Reference forum.

    Creating Your Own Mods

    There are various ways of modding Civ4, and each method has its own advantages and disadvantages. Below there are general descriptions of the four major ways to edit and customize Civilization 4, ordered approximately in order of increasing complexity and learning curve.

    WorldBuilder

    For those of you who played Civ3, the WorldBuilder is much like the out-of-game editor in that it allows you to create maps, place units and cities, edit the “fog of war”, set diplomacy, and other features that are useful in making scenarios and maps. It can be launched only in-game by pressing Control + W when a saved game has been loaded, though it can then create a totally new map. The WorldBuilder is fairly intuitive and the interface remains essentially the same as in Civ4, allowing for individuals to make quick changes or more complex scenarios. You can read more about the WorldBuilder and download a manual in this thread.

    XML

    XML, or Extensible Markup Language, refers to the format of the game’s data files, which store information regarding things like units’ attributes (strength, movement, hammer cost, etc.), leaders’ characteristics, civilopedia entries, and more. These files are located in the default directory of C:/Program Files/Firaxis Games/Sid Meier’s Civilization 4/Assets/XML and can be opened in a program like Notepad. Simple changes, like giving a unit more movement points or making terrain have a different food yield, can be accomplished with XML, as can more difficult things like creating new civilizations. For more about XML and modding in general, consult this guide to Civ4.

    Python

    Python refers to the more powerful language that is used by the game to control many things, including the interface, advisor screens, and map generation. Python can be used to create totally new features that are not in the default game. The Python API can be seen here, and a set of tutorials for Python can be read here.

    SDK

    The SDK, or Software Development Kit, allows modders the most direct access to the main Civ4 game files. By downloading and using the SDK, individuals can edit the game’s DLL source code, enabling them to change the game in ways otherwise impossible. Naturally, this is the most challenging form of modding, as it requires a more complex understanding of programming, but you can read an overview and instructions regarding the SDK on the forums.

    Civilization 4 Beyond The Sword For Mac Torrent

    Modding at CivFanatics

    CivFanatics maintains a very vibrant modding community that has even attracted the attention of Firaxis, with some modders having their creations released on expansion packs. Main modding discussion takes place in the Creation & Customization forum, with subforums containing threads for finished files. Numerous mods have their own individual forums in the Project & Mod Development forum as a way to more directly communicate and receive feedback from users. Also, keep an eye out on the homepage here at CivFanatics for updates regarding recent creations!

    Additional Information

    Beyond The Sword Windows 10

    Credit for much of this overview goes to the many stickies and influential threads in the Creation & Customization forum. That forum serves as a great reference and contains discussion on a much deeper level. If you have any questions, the users there can provide timely answers.